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Not Just 'Not News,' Just Plain Wrong

There's another non-story over at Ars Technica about Windows 8, supposedly, though if you read this post you'll discover there isn't even an iota of new information, so it's unclear what the point is. But some of it is just plain wrong. Example: Microsoft isn't doing the major/minor version stuff anymore. Windows 8 will simply be the next version of Windows, and as with the Vista-to-7 delta, all subsequent Windows (client and server) releases (including Windows 8) will be spaced three years apart.

But you'd know that if you listened to my podcast. :)

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Not Just ‘Not News,’ Just Plain Wrong | The Software Nook said:

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December 22, 2009 9:50 PM
 

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December 22, 2009 10:38 PM
 

Windows 7 Blog » Not Just ‘Not News,’ Just Plain Wrong said:

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December 22, 2009 11:00 PM
 

rr0de74@live.com said:

OT: PC gaming is dead.  Look at factors like notebook out selling desktops.  This is not to say notebook cant play games, but probably 90% of them would suck at it.

In fact if it were not for corporations, desktops my drop WAY down into the teens for a percentage of computers sold.

I was in Bestbuy today killing time and 2/3 of the computers on sale were notebooks.  The PC gaming section is a joke compared to the three isles of console stuff.

December 22, 2009 11:11 PM
 

uberVU - social comments said:

This post was mentioned on Twitter by gretchenglas: Not Just 'Not News,' Just Plain Wrong: There's another non-story over at Ars Technica about Windows 8, supp.. http://bit.ly/5Z7yYG

December 22, 2009 11:12 PM
 

Not Just ???Not News,??? Just Plain Wrong | Windows Seven 7 said:

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December 22, 2009 11:36 PM
 

Backup77 said:

This is obviously a slow news week and we have gone from the sublime to the ridiculous with Ars Technica's take on Windows 8 which is short on information and facts apparently.

December 23, 2009 4:28 AM
 

Avro said:

Yes, that Microsoft would be looking at what Google and Apple was doing in the consumer space and what Linux was doing with Enterprise.

As we say on this side of the pond "stating the bleeding obvious". :-)

December 23, 2009 6:09 AM
 

planetarian said:

rr0de74: Many PC gamers would tell you that the PC vendors are the ones killing PC gaming by releasing nothing but underpowered systems preloaded with bloatware. Not to say that gaming PCs have ever been a majority figure -- even when desktops were the most common, how many of them were decent gaming machines? The other thing to take note of is that the market is basically killing itself in some aspects -- consolitis is running rampant in recent games, with more than a few instances of gimped console ports getting released on PC to much gamer frustration. Large game releases are being shot down by poor developer choices -- for instance, with id and infinity ward forsaking some of the pillars of PC gaming such as dedicated servers, server browsers, and user-generated content.

Meanwhile, even then, claims of the death of PC gaming are grossly overstated. For the time being, at least, it's still alive and well. Paul may not see the advantages in having an ever-evolving platform with games that have true scalability, but for us it's clear.

And I'll never be caught dead playing an FPS with a @!$%^#@$ gamepad.

December 23, 2009 9:02 AM
 

Waethorn said:

@rrode:  AMD, NVIDIA, and Intel all would beg to differ with your statement.  They all have vested interest in delivering next-gen Direct3D 11 products next year (AMD already has some shipping), and they're not going to let consumers miss the message about the capabilities of those products.

Take a look at this fact:  every AMD processor-based notebook shipping now has a games-capable GPU in it, because it will ship with either an AMD or NVIDIA chipset in it, and both have integrated GPU's.  HP is a huge seller of AMD-based notebooks too.  The AMD Vision platform is selling in full force.  I looked at a recent Future Shop flyer, and out of 12 laptops listed, only 2 were Intel, and they were Atom netbooks.  Everything else was AMD Vision (AMD+AMD chipset) or AMD+NVIDIA chipset.  Most systems were under $800.

December 23, 2009 9:38 AM
 

Waethorn said:

*** technika is about as relevant as The Onion.

December 23, 2009 9:47 AM
 

rr0de74@live.com said:

@plantarian let me rephrase.  PC gaming is not dead.  Its dead as we knew it.  My kids play computer games (on Macs) but they are flash games, hence not just PC games.  There are thousands of these games on sites like bublebox.com  and they are OS agnostic....console like really since the developers just need flash installed.

PC games ruled say 7-8 years ago.  The PS2 started the FPS migration to consoles but even then PC were vastly better at it.  The PS2 graphics vs PC were night and day.  Now that gap has closed for joe gamer.  Closed so much that gaming at 1280x720p is good enough for most.  Drop in the disc and go.

All of the little problems with PC gaming are gone with console gaming, like installing the game, constant video card upgrading, driver issues with different games, cheating in a huge way.  If there is a cheat, everyone can use it, unlike on a PC where people could create their own cheats and have advantages.  

Patching a PC game is a pain.  Where do you get the patch, do you get the full patch of the incremental?  Does the download site require you to pay to use it at full speed or do you get a gimped connection for free...after waiting for 10min?  Patching on a console is a single button to ok the whole process.

For developers of 360 and PS3 games, pirating is much harder than on a PC, so they lose less money.

Developing a game on a closed platform is 1000X less complicated.  You know every 360 or PS3 user will have the same hardware, OS, and drivers.  Supporting it is made much simpler for the same reason.

My biggest problem with console gaming is price.  Development and support are less, yet the games cost more???

For developers console gaming is cheaper and makes more money because of its closed nature.  The PC platform is harder to develop for (lots of hardware, drivers, OS levels), harder to support, you lose more to pirates and you charge less per game.  Its a simple money issue.

CODMW2 is a blast on the PS3.

December 23, 2009 9:48 AM
 

de Silentio said:

"And I'll never be caught dead playing an FPS with a @!$%^#@$ gamepad."

Amen.

December 23, 2009 9:56 AM
 

Not Just 'Not News,' Just Plain Wrong - SuperSite Blog | www.windows7vista.com said:

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December 23, 2009 10:04 AM
 

jecouch66 said:

I think Paul makes the same mistake in his analysis that most console gamers make; they assume that PC Gamers want or need xbox live or similar constructs.  These nothing more than marketing tools designed to sell my kids avatar clothing and lightsabers.  Which is fine.  But PC gamers tend to build their own communities and are much tighet knit that anything I've seen in the console world.  Clans use and prosper with tools like xfire and ventrillo, and when a game doesn't offer all that they feel it should, they modify it.  That's the beauty of PC gaming.

Some developers are abandoning the PC community, but not because of the platform variety (that's easily managed and has been for quite some time).  They are leaving becasue they can charge $60 a title for a console game, where a PC is 39 or 49 on average.  They can sell downloadable content (DLC), whereas the PC gamers build their own.  Halo 3 map pack = cost.  COD4 MODS and Maps = free.  If you like consoles, thats fine, I have no problem with that; but let's be honest and say that the reason is all about money, not platform conformity or the "advantages" of achievments and networks. (FYI, I own two xbox 360s, an original PS3 and a WII, all used by my 3 sons along with the PC.  I'm strictly a PC gamer).  The developers also thought that moving to the consoles would allow them to limit piracy.  And well all know how that's worked out.  Pirates always find a way, and always will.  Probably shouldn't bet the farm you're going to outwit them.  Instead, be loyal to the customers who have been loyal to you.  But, there I go with that idealism again.

December 23, 2009 10:25 AM
 

RunTimeError said:

@rr0de7:

Don't forget the awesome Quake Live!!

I'm still completely floored that I'm now able to play what is essentially Quake 3 at a high resolution with all the eye candy cranked up in a freakin' browser plugin!

Back when Q3 was first released, by $2000 gaming PC could barely handle it  on the low settings - Q3 essentially forced me to upgrade my Voodoo 3 and shell out for some more RAM :)

December 23, 2009 10:39 AM
 

de Silentio said:

Ah, memories.  I had a Voodoo 3, then mistakenly upgraded to a Voodoo 5 just before they went out of business.

December 23, 2009 11:41 AM
 

yoshipod said:

Speaking of "Not News"....

How come the $290M verdict in the patent infringement case is no where to be found on your website. You made room for the $430K Google one?  But the one against Microsoft gets nothing.

December 23, 2009 1:28 PM
 

Not Just ‘Not News,’ Just Plain Wrong « rawmeet here and now said:

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December 23, 2009 3:35 PM
 

EricoF3 said:

Avro  said:"Yes, that Microsoft would be looking at what Google and Apple was doing in the consumer space and what Linux was doing with Enterprise. As we say on this side of the pond "stating the bleeding obvious". :-)""

Or maybe it's the reverse... Microsoft has released the 7 and Apple and Google and Linux checks done in the consumer space... There are still two way of seeing things...

December 23, 2009 4:08 PM
 

Not Just 'Not News,' Just Plain Wrong - SuperSite Blog | Console Gaming said:

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December 23, 2009 6:23 PM
 

rr0de74@live.com said:

Piracy among the PSP, DS, Wii and original Xbox is bad.  Still its nothing compared to PC gaming piracy.

There has been some really limited piracy with the 360, have not heard anything about the PS3, copying BR disc's cant be fun.  However there are a few thousand modded 360's that just got banned from Live.

Console gaming is not about money for me, hell I own 4 macs, its about ease of use, and sitting on my couch in front of a 55inch monitor.

December 23, 2009 7:18 PM
 

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December 24, 2009 6:05 PM
 

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December 24, 2009 6:05 PM
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