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<?xml-stylesheet type="text/xsl" href="http://community.winsupersite.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>A history of King's Quest</title><link>http://community.winsupersite.com/blogs/paul/archive/2008/04/23/a-history-of-king-s-quest.aspx</link><description>I previously recalled my experience with the Atari ST and how that machine introduced me to Sierra&amp;#39;s King&amp;#39;s Quest (and other graphical adventure) games. It took a while for me to figure out that these games were, in fact, horrible because they</description><dc:language>en</dc:language><generator>CommunityServer 2007 SP2 (Build: 20611.960)</generator><item><title>re: A history of King's Quest</title><link>http://community.winsupersite.com/blogs/paul/archive/2008/04/23/a-history-of-king-s-quest.aspx#13570</link><pubDate>Thu, 24 Apr 2008 17:09:23 GMT</pubDate><guid isPermaLink="false">a5a28da7-a54a-49cb-8e3d-fb9e7f7597ae:13570</guid><dc:creator>Waethorn</dc:creator><description>&lt;p&gt;&amp;quot;Perhaps the best remake of all is a fan made offering from AGD Interactive.&amp;quot;&lt;/p&gt;
&lt;p&gt;Actually, they have remakes for the first 2 King's Quest games. &amp;nbsp;I didn't care for the second one though. &amp;nbsp;Graphics were nice and all, but it deviated too much from the original story. &amp;nbsp;They're also working on Quest for Glory 2 VGA, but is still a work in progress.&lt;/p&gt;
&lt;p&gt;I still like the Sierra-made Space Quest 1 VGA....&lt;/p&gt;
&lt;p&gt;The music was awesome for the time (albeit cheezy), and there were many spoof themes in it.&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://66.49.226.244/digital/ssv2cd/Track21.ogg"&gt;66.49.226.244/.../Track21.ogg&lt;/a&gt;&lt;/p&gt;
&lt;img src="http://community.winsupersite.com/aggbug.aspx?PostID=13570" width="1" height="1"&gt;</description></item><item><title>Dew Drop - April 24, 2008 | Alvin Ashcraft's Morning Dew</title><link>http://community.winsupersite.com/blogs/paul/archive/2008/04/23/a-history-of-king-s-quest.aspx#13551</link><pubDate>Thu, 24 Apr 2008 15:20:24 GMT</pubDate><guid isPermaLink="false">a5a28da7-a54a-49cb-8e3d-fb9e7f7597ae:13551</guid><dc:creator>Dew Drop - April 24, 2008 | Alvin Ashcraft's Morning Dew</dc:creator><description>&lt;p&gt;Pingback from &amp;nbsp;Dew Drop - April 24, 2008 | Alvin Ashcraft's Morning Dew&lt;/p&gt;
&lt;img src="http://community.winsupersite.com/aggbug.aspx?PostID=13551" width="1" height="1"&gt;</description></item><item><title>re: A history of King's Quest</title><link>http://community.winsupersite.com/blogs/paul/archive/2008/04/23/a-history-of-king-s-quest.aspx#13517</link><pubDate>Wed, 23 Apr 2008 19:30:36 GMT</pubDate><guid isPermaLink="false">a5a28da7-a54a-49cb-8e3d-fb9e7f7597ae:13517</guid><dc:creator>nutmac</dc:creator><description>&lt;p&gt;Ah, the memories. Perhaps the best remake of all is a fan made offering from AGD Interactive.&lt;/p&gt;
&lt;img src="http://community.winsupersite.com/aggbug.aspx?PostID=13517" width="1" height="1"&gt;</description></item><item><title>re: A history of King's Quest</title><link>http://community.winsupersite.com/blogs/paul/archive/2008/04/23/a-history-of-king-s-quest.aspx#13512</link><pubDate>Wed, 23 Apr 2008 18:51:39 GMT</pubDate><guid isPermaLink="false">a5a28da7-a54a-49cb-8e3d-fb9e7f7597ae:13512</guid><dc:creator>Waethorn</dc:creator><description>&lt;p&gt;This stuff is pretty old, but for a time, it also introduced a new important piece of computer hardware: &amp;nbsp;the soundcard.&lt;/p&gt;
&lt;p&gt;When Sierra moved from the old AGI interpreter (pictured above) to the SCI interpreter, they fully embraced the soundcard technology, and were the first game developer to take advantage of in-game music, sound effects, and eventually, even digitized audio and speech.&lt;/p&gt;
&lt;p&gt;There's even a website designated to the old MIDI music from the venerable Roland MT-32 and Sound Canvas sound modules/cards here: &amp;nbsp;www.queststudios.com&lt;/p&gt;
&lt;p&gt;Adventure gaming has faltered in recent years with the advent of FPS's, and the buyout (read: raping) of Sierra by Vivendi/Universal. &amp;nbsp;There have been some shining stars that have continued the genre though: &amp;nbsp;notably, the Siberia series, as well as The Longest Journey, and its sequel, Dreamfall.&lt;/p&gt;
&lt;p&gt;Barely any emotional content is derived from electronic entertainment these days except for the usual fear and adrenaline-fueled rage that's exemplified by violent shooters. &amp;nbsp;Even role playing games have very little good &amp;quot;acting&amp;quot; in the characters, especially in facial characteristics. &amp;nbsp;It's kind of sad really....(or not....but maybe that's the point)&lt;/p&gt;
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